Who We Are?

Based in Canary Islands/Spain, we are an indie game studio committed to creating the best mobile games in the gaming industry. Our team of certified game developers brings 15+ years of practical experience to the table. Two of our most successful projects, “Planes Control” and “2 Minutes In Space,” have entertained millions of players worldwide. Our specialty includes casual games for Android, iOS platforms and web. We are proud to serve millions of users worldwide with an immersive mobile gaming experience.

Building on that expertise, we also partner with forward-thinking private clients to design smart, engaging mobile games tailored to their audiences. From airports and airlines to transportation networks and cruise lines, we transform waiting time into memorable digital experiences that entertain, inform, and connect with passengers. Our approach blends intuitive gameplay, custom branding, and seamless integration to ensure each product reflects the client’s identity while delivering real value to users. Whether it’s enhancing customer satisfaction, increasing brand engagement, or creating interactive touchpoints along the journey, we craft games that move with people—wherever they go.

What Is Our Mission?

Too many gaming studios focus on creating minimalistic applications and load them with ads in the gaming industry. With Rarepixels, we want to bring quality back to this industry by developing the best mobile games that players can enjoy. Along with that, we recognize how tricky it can be for emerging developers to get proper support for their projects. So, we focus extensively on encouraging these developers by providing an accessible remote working place for them in Tenerife/Canary Islands.

How We Plan To Achieve It?

To create the best mobile games in the industry, we rely on our diversified team of designers and developers. By coworking with seasoned game developers, we enhance the productivity and flow of creative ideas. It creates the perfect environment for our team to develop innovative designs and immersive concepts for the players.

Aside from the “Planes Control” and “2 Minutes In Space,” we have multiple projects lined for the next few years. As the player base grows, we will expand our mobile games’ scope by adding more genres for a diversified player base. With that said, we hope you have an incredible gaming experience with our projects.